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7.1 Wireframe Models
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Advanced Graphics Programming Techniques
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6.21.10 Trade-offs Between 3D
 
Contents
7 Line Rendering Techniques
Subsections
7.1 Wireframe Models
7.2 Hidden Lines
7.2.1 glPolygonOffset
7.2.2 glDepthRange
7.3 Haloed Lines
7.4 Silhouette Edges
7.5 Preventing Smooth Wide Line Overlap
7.6 End Caps On Wide Lines
2001-01-10