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A common question is how texture coordinates are assigned to the vertices
of an object. There is no single answer. Sometimes the texture coordinates
are some mathematical function of the object coordinates. In other cases, the texture
coordinates are manually assigned by the artist that created a given
3D model. Most common 3D object file formats such as VRML or the
Wavefront OBJ format contain accompanying texture coordinates. Keep in
mind that the assignment of texture coordinates for a particular 3D
model is not something
that can be done independent of the intended texture
to be mapped onto the object.
2001-01-10