The authors have tried to compile together more than a decade worth of experience, tricks, hacks and wisdom that has often been communicated by word of mouth, code fragments or the occasional magazine or journal article. We are indebted to our colleagues at Silicon Graphics for providing us with interesting material, references, suggestions for improvement, sample programs and cool hardware.
We'd like to thank some of our more fruitful and patient sources of material: John Airey, Remi Arnaud, Brian Cabral, Bob Drebin, Phil Lacroute, Mark Peercy, and David Yu.
Credit should also be given to our army of reviewers: John Airey, Allen Akin, Brian Cabral, Tom Davis, Bob Drebin, Ben Garlick, Michael Gold, Robert Grzeszczuk, Paul Haeberli, Michael Jones, Phil Keslin, Phil Lacroute, Erik Lindholm, Mark Peercy, Mark Young, David Yu, and particularly Mark Segal for having the endurance to review for us two years in a row.
We would like to acknowledge Atul Narkhede and Rob Wheeler for coding prototype algorithms, and Chris Everett for once again providing his invaluable production expertise and assistance this year, and Dany Galgani for some really nice illustrations.
We would also like to thank John Airey, Paul Heckbert, Phil Lacroute, Mark Segal, Michael Teschner, and Tim Wiegand for providing material for inclusion in the reprints section.
Permission to reproduce  has been granted by Computer Graphics Forum.